$ whoami --roles game-dev,software-dev

Ian Reis

I build gameplay systems, multiplayer, and tools that ship — across Godot 4, Unreal C++, and Roblox. Clean architecture, documented code, deadlines respected.

Hire me on Fiverr → itch.io GitHub
developer.gd
class_name Developer
var role := "Game Developer & Software Developer"
var engines := ["Godot 4", "Unreal C++", "Roblox"]
var focus := "systems, multiplayer, tools"
// available for freelance work
// featured work

Featured Projects

Cozy Kart
gameplay screenshot
Godot 4 C#

Cozy Kart

A cozy kart racer with drift-based handling, item pickups, and split-screen multiplayer built in Godot 4.

View project →
RPG Framework
editor/gameplay screenshot
Godot 4 C#

RPG Framework

A modular C# framework for turn-based RPGs — inventory, stats, dialogue, and save systems, reusable across projects.

View project →
Roblox Game
gameplay screenshot
Roblox Studio Luau

Roblox Game

A multiplayer Roblox experience with server-authoritative gameplay, custom UI, and monetization hooks.

View project →
// what I do

Technical Specialization

gameplaySystems()

Gameplay & Systems Programming

Combat, inventory, state machines, save/load — architected to extend without breaking.

multiplayer()

Multiplayer & Networking

Client-server architecture, replication, matchmaking — from co-op to server-authoritative competitive.

editorTools()

Editor Tools & Pipelines

Custom Godot plugins, Unreal editor utilities, and build pipelines that speed up production.

performance()

Performance & Optimization

Profiling, memory management, draw-call reduction — built to hit target framerates on mobile and desktop.

aiBehavior()

AI & Behavior Systems

Behavior trees, finite state machines, and pathfinding for NPCs that feel intentional.

utilities()

Apps & Utilities

Cross-platform desktop tools built with Godot — outside of games, for real workflows.

// toolbox

Stack

Engines
Godot 4 Unreal Engine 5 Roblox Studio
Languages
GDScript C# C++ Luau
Tools
Git Rider Blender Perforce
$ contact --available true

Let's build something.

Open for freelance work on gameplay systems, multiplayer, and tools — in Godot 4, Unreal C++, or Roblox.

Message me on Fiverr → itch.io GitHub Discord: ian.reis_
© 2026 Ian Reis — game developer & software developer